January 20, 2026

Every Playstation Artefact Explained Astro’s Playroom Guide

Completing the story‚ collecting all puzzle pieces‚ artifacts‚ and rescuing special bots are the main requirements. The Platinum Trophy is a great introduction for new players‚ offering a fun and rewarding experience without excessive difficulty. [newline]Plan your playthrough strategically to ensure all objectives are met efficiently. Several silver trophies are tied to collecting specific items like puzzle pieces and artifacts.

Astro’s Playroom

The question is should you play it and the answer is a resounding yes if you’ve ever found yourself nostalgic for PlayStation as a brand or if you enjoy 3D platformers. I mentioned this already in my Astro’s Playroom preview, but it really can’t be overstated how innovative the DualSense PS5 Controller is and just how effective Astro’s Playroom is at showing it off. From the opening moments when it teaches you about the adaptive triggers and haptic feedback it never stops impressing all the way until the very end. The final boss is a deep cut reference to a classic PS1 tech demo that you’ll immediately recognize if you’ve been gaming with PlayStation long enough and it was a real treat to experience. Puzzle Piece 1/4 – At the second checkpoint instead of going forward, go to the left and up to a platform where you can find a spot to blow into the mic. Puzzle Piece 3/4 – When you reach the next checkpoint, before going down the ramp, follow the path back to the right where you can hit a small jump which propels you into the air to grab this puzzle piece.

Some of the levels have power-ups that are creative in form and function. For example, you’ll get a frog suit controlled through motion controls and the R2 adaptive trigger. Kids say that the game is a delightful and fun platformer that appeals to all ages, particularly praising its nostalgic references and enjoyable gameplay.

Demo 1 Manta Ray

Its sequel, Miles Morales, would be a launch title alongside Astro’s Playroom. Also right after the third Hang Glider use, look for a lower area to jump down to near the ramp with the Wires sticking out. Here you’ll see a Bot with a triangular object on its head pulling a hapless victim.

Jump onto the thin ledge behind the tree and head left to the Everybody’s Golf VR easter egg. From here you can jump back down to cloud blowing the rotating platform, with the Piposaru container nearby. To do this, continue through the level until you get to the part where you have to ride on a PS1 / PS1 controller cloud. Instead of jumping left to the next Checkpoint, you should jump up the ledges on the rock wall to get to the top.

Focus on rescuing Special Bots‚ as they unlock additional challenges and trophies. Use a checklist to track your progress and revisit levels to complete specific tasks. Since no trophies are missable‚ take your time to explore thoroughly and enjoy the game’s creative levels and DualSense features. Unlocking the Platinum Trophy in Astro Playroom is an achievable and enjoyable journey‚ taking approximately 5-7 hours. The game is designed to be accessible‚ with no missable trophies‚ allowing a stress-free experience.

The chapter contains information about the controls, the game’s length and language version. Find an up-to-date list of every game available in the Xbox Game Pass (and PC Game Pass) library at all membership levels, and find out which games are coming soon and leaving soon. The song “I Am Astro Bot [Playroom Remix],” which repeats the title and plays on the opening menu, is enough to make it a catchy earworm. Astro’s Playroom has received a surprise update that adds the PS5 Pro and other PlayStation accessories to the game’s gacha machine. Astro’s Playroom launched over four years ago, but developer Team Asobi has since released a few updates for the fan-favorite game. The gameplay features minimal cartoonish violence across each stage.

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For a free game that comes with the PlayStation 5, one largely designed just to showcase all the bells and whistles of Sony’s next-gen DualSense controller, Astro’s Playroom is surprisingly fun. It’s not just a great toybox to experience the DualSense’s haptic feedback, adaptive triggers, microphone, and more, it also delivers the best proof-of-concept pack-in I’ve played since Wii Sports. This is a truly joyous homage to PlayStation history, as well as an experimental platformer I can only hope to see turned into a larger experience during the PS5’s lifetime. In Astro’s Playroom, the adaptive triggers come up a lot, but the most obvious demonstration of them is when Astro hops into a spring suit. Once inside, the game turns into a side-scrolling platformer, as Astro is able to launch itself to the left or right using a giant spring in its legs.

Inspecting all that gaming gubbins up-close as a tiny robot gave me a new appreciation for the art of Sony’s hardware design. I’m not a technically minded gamer, and for me the appeal of individual consoles has always been decidedly secondary to the games I can play on them. But there is proper magic in how engineers and programmers create the machines that enable our gaming experiences, and Astro’s Playroom helped me to see it.

From the moment you boot up the demo, the game takes you through the DualSense. It takes you through the vibration, adaptive triggers, touchpad, motion sensor and microphone. As spotted by Twitter user realradec, Astro’s Playroom received an update for February 2025 that added the PS5 Pro as an artifact. In tr88 , players can obtain “Artifacts” from a gacha machine that unlocks collectible PlayStation products. Although Team Asobi did not formally announce it, the update also added the PS5 Pulse Elite Headset and Pulse Explore Earbuds.

Coming as a pair of one red and one blue microphone, they came bundled with an adapter that both mics plugged into. This was so that they only take up one of the PS2’s USB ports, leaving the remaining port open for the EyeToy camera. The Network Adapter allowed the PlayStation 2 to connect online for multiplayer, sliding into the Expansion Bay. It also had space for a hard drive, which was required for some games, while others could use them for optional DLC or game installation to reduce load times, much like the PS3 would do. The last official servers, for Final Fantasy XI, were shut down on March 31st 2016. The PS One LCD monitor was an attachment that allowed the console to be played without using a full-sized television.

Air Combat was originally an arcade game released in 1993, but the port was scrapped and a new game was made using the same name. Each level of the game has at least a few checkpoints, so do not worry if Astro is accidentally killed. Especially if he’s grabbed a collector’s item while performing a difficult stunt.

Players

Just before reaching the platform at the end, a puzzle piece will appear directly in the middle of the area that you need to grab before landing. Puzzle Piece 3/4 – When crossing the tightrope while being blown to the side, jump over to the platform with the flower. Hit the flower to cause another tower to appear, which has this puzzle piece on it. Puzzle Piece 2/4 – From the next checkpoint, go to the left to find a cave area with this puzzle piece.

This charming game is designed to be fun and accessible‚ making it an ideal starting point for new trophy hunters. With its creative levels and nostalgic charm‚ every trophy earned feels like a celebration of your progress. Don’t hesitate to explore and experiment—the game’s forgiving nature ensures no missable trophies. Whether you’re aiming for the Platinum or just enjoying the ride‚ Astro Playroom offers a memorable experience that showcases the magic of gaming. [newline]Hidden Achievements in Astro Playroom are secret trophies that require specific actions or discoveries. They often involve interacting with the environment in creative ways or revisiting areas with new knowledge. Completing these hidden challenges rewards players with unique trophies and a deeper connection to the game’s world‚ making the platinum journey even more satisfying.